Building hybrid-casual mobile games at BitRaiders and immersive PC experiences on the side. Shipped on Steam and Google Play. C# · URP · HDRP · Samsun, Turkey
Three hybrid-casual mobile puzzle games developed at BitRaiders Games for an external publisher, currently in testing and soft launch. Data-driven level systems, full LiveOps stack and low-end Android optimization.
First-person psychological horror exploration game themed around memory and obsession. Built in Unity HDRP with modular interaction, inventory and cutscene systems.
View on Steam →Wordle-inspired word puzzle game with time/attempt-limited mechanics, theme variants and weather-like effects. Integrated AdMob and published to Google Play.
View on Play Store →2D roguelike action game with procedural level generation, unlockable abilities and weapons, VFX-driven feedback and boss loops.
Gate-based shape shifting and stacking arcade game with satisfying end-line resolution. DOTween animations, smooth damping movement and AdMob integration.