Unity Game Developer @ BitRaiders Games

Berkay
Guneri

Building hybrid-casual mobile games at BitRaiders and immersive PC experiences on the side. Shipped on Steam and Google Play. C# · URP · HDRP · Samsun, Turkey

Expertise

Technical Skills

Languages
C#
Game Engines
Unity HDRP
Unity URP
Systems
OOP · SOLID
ScriptableObjects
Event-driven Architecture
SDKs & LiveOps
Firebase (Analytics · Crashlytics · Remote Config)
AppLovin MAX · AdMob
Adjust · Facebook SDK
Tools
Git · Visual Studio
Trello · Notion · Jira
Libraries
DOTween
Cinemachine
Post Processing
Areas
AI State Machines
Level Design · UI Systems
Gameplay Programming
Work

Projects

Mobile · In Soft Launch

Hybrid-Casual Titles

Three hybrid-casual mobile puzzle games developed at BitRaiders Games for an external publisher, currently in testing and soft launch. Data-driven level systems, full LiveOps stack and low-end Android optimization.

Unity URP Firebase AppLovin MAX DOTween
PC · Steam

The Dark Legacy

First-person psychological horror exploration game themed around memory and obsession. Built in Unity HDRP with modular interaction, inventory and cutscene systems.

Unity HDRP Horror Modular Systems UHFPS
View on Steam →
Android · Google Play

Wordalist

Wordle-inspired word puzzle game with time/attempt-limited mechanics, theme variants and weather-like effects. Integrated AdMob and published to Google Play.

Unity Mobile AdMob Puzzle
View on Play Store →
PC · Roguelike

Rogue's Ascent

2D roguelike action game with procedural level generation, unlockable abilities and weapons, VFX-driven feedback and boss loops.

Unity Procedural Roguelike 2D
Mobile · Arcade

ATM Rush

Gate-based shape shifting and stacking arcade game with satisfying end-line resolution. DOTween animations, smooth damping movement and AdMob integration.

Unity DOTween Mobile Arcade
History

Experience

Unity Game Developer
BitRaiders Games
Developing hybrid-casual mobile puzzle titles for an external publisher, currently in testing and soft launch. Core gameplay loops, level progression and fail/retry flows with data-driven level configs; LiveOps integration (Firebase Analytics, Crashlytics, Remote Config, AppLovin MAX, Adjust); URP and GC optimization for low-end Android devices.
Jan 2026 – Present
Unity Game Developer
IMDIE
Developed core gameplay for a 2D pixel-art roguelike. Tuned movement and combat feel. Collaborated in daily iterations; addressed performance and UX issues through profiling and testing.
Jul 2024 – Nov 2024
Istanbul
Unity Game Developer
OYEDU
Built prototypes and content for 3D educational games targeting middle and high school students.
Mar 2024 – Apr 2024
Istanbul
Contact

Get In Touch

Email
berkayyguneri@hotmail.com
Location
Samsun, Turkey
Phone
+90 530 932 33 62
Education
B.A. Digital Game Design
Beykoz University, 2025
LinkedIn
berkay-guneri
Linktree
linktr.ee/berkayguneri